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PLACE in Zimbabwe : identifying gaps in HIV prevention among orphans and young people in Hwange District, 2006

SINGH, Kavita
et al
April 2008

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The Priorities for Local AIDS Control Efforts (PLACE) method is a tool to identify areas where HIV transmission is most likely to occur, and within these areas, to identify gaps in prevention programmes. In Zimbabwe, the PLACE method was used to understand what risk factors are putting adolescent girls (orphans and non-orphans) and young women 18-24 years of age at risk of acquiring HIV. Because there is an indication that men may sexually abuse adolescent girls in their homes and because it was believed that some adolescent girls may not frequent public places, a household survey was added to the PLACE method

Rethinking conceptual approaches to behaviour change : the importance of context

PARKER, Warren
April 2004

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This concise article critically reviews the concept of behaviour change as it has been applied to individual behaviour in relation to HIV/AIDS. It notes the limits of cognitive approaches to behaviour change when applied within complex contexts and variations of risk to HIV infection. With regard to communication there is a need to move beyond top-down approaches and to incorporate horizontal and participatory approaches. These include recognising and resourcing the role of civil society responses to HIV/AIDS

Disability and HIV & AIDS : a participatory rapid assessment of the vulnerability, impact and coping mechanisms of the disabled people on HIV/AIDS

NGANZI, Patrick
MATONHODZE, George
2004

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This study assesses the vulnerability, impact and coping mechanisms of disabled people on HIV and AIDS, and suggests strategies for developing an HIV and AIDS programme for disabled people’s organisations. Using participatory methodologies of inquiry, the study found that disabled people perceive themselves to be at higher risk of HIV infection due to their disability, regardless of their awareness levels. Their social exclusion from the mainstream HIV/AIDS services makes the situation worse. The study revealed that the many myths and misconceptions around HIV and disability increase the vulnerability of disabled people to HIV/AIDS, such as the belief that sex with a disabled person cleanses a person of HIV/AIDS. It also revealed that disabled people have limited access to HIV/AIDS information and limited use of HIV/AIDS services mainly because of the nature of their disability, the location of the facilities and the attitudes of service providers. In conclusion, the study revealed that disabled people are at a higher risk of infection by sexually transmitted infections and HIV/AIDS due to their exclusion from mainstream HIV interventions. This situation is further exacerbated by the lack of policy framework on disability and HIV and AIDS

Persistent diarrhoea and breastfeeding

WORLD HEALTH ORGANIZATION (WHO)
Division of Child Health and Development (CHD)
1997

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This is a review that includes the definition, epidemiology, etiology, pathophysiology and risk factors of persistent diarrhoea. It also addresses the protective properties of breastmilk, the effect of breastfeeding and breastmilk on diarrhoea and the nutritional treatment of persistent diarrhoea

Stop disasters : a disaster simulation game from the UN/ISDR

UNITED NATIONS OFFICE FOR DISASTER RISKS REDUCATION (UNISDR)
PLAYERTHREE

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This online video game engages children aged 9 to 16 to teach them how to protect urban areas and villages against natural hazards through disaster risk planning and management. It sensitises children on basic notions of disaster risk reduction in a fun and entertaining manner. Its main objective is to raise awareness about the issue and does not pretend to educate children on all the aspects of disaster risk reduction issues
The online game includes five natural hazard scenarios (flooding, tsunami, wildfire, hurricane and earthquake) set in five different geographic environments with three different levels of difficulty that require critical decision-making and strategic planning. In each scenario, the player has a specific mission to fulfill within a budget and limit time. Then a natural hazard strikes after which the player assesses damage and receives his/her score. The player who has protected the most people and their livelihoods (property and resources) wins the game

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